MegaMan Legends successor: Red Ash
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Author Topic: MegaMan Legends successor: Red Ash  (Read 3976 times)
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Ioshyriku
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aurelian.cirnu Ioshyriku903
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« on: July 02, 2015, 09:09:39 AM »

Not only there are talented fans working on a Legends 3 project, but Comcept is back again with a new awesome title.
<a href="http://www.youtube.com/v/CbGmrySQLIg&rel=0" target="_blank">http://www.youtube.com/v/CbGmrySQLIg&rel=0</a>
I CANNOT CONTAIN MY EXCITEMENT!
If the big guy won't be voiced by the same person who did the voice of Tiesel I will be sad.

So many of my favorites are coming back one way or another, I seriously think I am in some kind of coma and all this is a dream.
« Last Edit: July 02, 2015, 09:12:07 AM by Ioshyriku » Logged
Elija2
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« Reply #1 on: July 02, 2015, 09:12:14 AM »

Inafune does what Capcan't.
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aurelian.cirnu Ioshyriku903
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« Reply #2 on: July 04, 2015, 10:18:00 AM »

Quote from: Skybane
Inafune and Eiko Tanaka’s panel at Anime Expo just concluded and we have a bunch of news straight off the presses about Red Ash! Here’s the entire scoop, courtesy of Yoshinator, PixelButts and RobertoDLT5, the live-tweeters at the event:
- Two Kickstarter campaigns were started, one for a Red Ash game and the other for an anime.
- The Kickstarter will be used to fund a Prototype, to show the world how much potential the project has.
- The official site can be found here: redashgame.com/
- Inafune remarked that this project isn’t Legends, and they would “need Capcom's approval to explore the Legends series again”.
- There’s a mobile citadel in Red Ash called “KalKanon”.
- The main character can switch out weapons like Volnutt.
- The game will be an open-world third person shooter, like Legends.
- Red Ash wants to focus on exploring an 'anime world’. Inafune wants the game to be as close to an anime as possible. Inafune says that by being an anime and a game, it is hopeful that it reaches a greater audience.
- A playable demo of the game will be available at Anime Expo.
- The IP is a spin-off of Mighty No. 9.
- The main character’s called “Beck”, his female counterpart’s named “Call”, and the Teisel-like character’s "Tyger". It looks like strange little robot's name is Gofer, and the KS video hints that there are several of them. The “Tron” character’s name hasn’t been revealed yet.
- The anime for this series will be handled by Studio 4℃, who also did an animated commercial for Mega Man Legends back in the day.
- The Red Ash anime KS fund goal only allows for a 5 minute episode. $2,480,000 are required to turn it into a feature film.
- The anime will combine both 2D and 3D elements.
- The art will be headed by Kazushi Ito, the main character designer for the Legends series and Director of MML1 and The Misadventures of Tron Bonne. Other cast members include:
Ui Designer: Yukiko Kawanabe
Supervisor: Tom-Pon
BGM: Manami Matsumae
Sound: Shusaku Uchiyama
Producer Yoichi Ono
Assistant Producer: Joshua Weatherford
- The music in the teaser was done by famed Mega Man music composer Manami Matsumae.
- Why is Inafune using Kickstarter again? According to him, the primary reason is so that Comcept can keep the IP. Once the game is funded on KS, the IP is locked with Comcept, even if they partner with other companies. Inafune states that this is the biggest benefit of Kickstarter.
These are just the details that were discussed at the actual panel, but there’s way more information about this project on the two Kickstarter pages, such as stretch goals, reward tiers, and general information about the world of Red Ash. Check ‘em out!
Here are the links:
Game: https://www.kickstarter.com/projects/mightyno9/red-ash-the-indelible-legend
Anime: https://www.kickstarter.com/projects/mightyno9/red-ash-magicicada-by-studio4c
« Last Edit: July 04, 2015, 10:19:36 AM by Ioshyriku » Logged
Elija2
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« Reply #3 on: July 04, 2015, 10:28:01 AM »

Weird that the anime's goal is higher than the game's goal, and it's only for a 5 minute episode! And the game's goal isn't even for the full game, it's only for the first 3 episodes.

The way they did this Kickstarter is weird.
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« Reply #4 on: July 04, 2015, 11:14:50 AM »

Considering how Mighty No. 9 went, I'm skeptical.
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« Reply #5 on: July 04, 2015, 11:26:00 AM »

Weird that the anime's goal is higher than the game's goal...
For the anime the goal is $150,000 while for the game it's $800,000.
But I understand what you mean.
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« Reply #6 on: July 05, 2015, 10:50:35 PM »

I'm getting tired of Inafune at this point. The original Megaman franchise was born from years of development, money and game designers who knew what they were doing. Mighty #9 isn't even out yet and he's already put money into a Megaman X clone, a TV series for Mighty #9, and now is asking for more money for this. When Mighty #9 was first announced I was skeptical as to how exactly it'd live up to the legacy of the original and it looks like neither does Inafune because the result of all that previous fundraising got us a game that looks like someone's first Unity project, cut features that people literally paid his studio to implement and all this other shit no one wanted. I'm convinced that the heads at Comcept have absolutely no idea what they're doing.
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aurelian.cirnu Ioshyriku903
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« Reply #7 on: July 06, 2015, 12:15:29 AM »

That is why I don't give money to projects until they are finished.
Let's hope this one turns out to be better.
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Elija2
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« Reply #8 on: July 06, 2015, 08:50:56 AM »

I'm convinced that the heads at Comcept have absolutely no idea what they're doing.

Oh, I'm sure they know what they're doing...
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« Reply #9 on: July 16, 2015, 05:18:08 AM »

At least he's still good at character designing.
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« Reply #10 on: July 16, 2015, 05:29:28 AM »

That's debateable.
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aurelian.cirnu Ioshyriku903
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« Reply #11 on: July 16, 2015, 07:58:39 AM »

Are you implying that the character design is bad?
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jkid101094
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« Reply #12 on: July 16, 2015, 08:04:11 AM »

I'm only implying what I said.
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aurelian.cirnu Ioshyriku903
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« Reply #13 on: July 16, 2015, 09:25:24 AM »

Ok, my bad. Sorry!
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« Reply #14 on: July 16, 2015, 10:02:29 AM »

I will admit that I don't like the designs for this game specifically.
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Quote from: Draco
Draco:  Saber was my bitch LONG before you heard about her.  I introduced you to FSN, loser.  D<
Oh, and still...
ILU JKIDDD

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And ILU2. o3o
IaFNSW.
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